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Sketch to protopie
Sketch to protopie







sketch to protopie
  1. #Sketch to protopie code
  2. #Sketch to protopie plus
  3. #Sketch to protopie free

This makes it easy for teams to work together on projects, and for designers to receive feedback and make updates in real-time.

  • Collaboration: Figma and Sketch are cloud-based, which allows for real-time collaboration between multiple designers.
  • These tools have a more modern and streamlined look, which makes it easier for designers to create and share their designs with others.
  • User experience: Figma and Sketch have a more intuitive and user-friendly interface, which makes them easier for designers to learn and use.
  • I try to convey my message in precise manner and I hope it will fix your issue. There are several reasons why design tools such as Figma and Sketch have become more popular than Axure. That said, Axure is my go-to if I need a highly interactive prototype.

    #Sketch to protopie code

    (The code I just now used to count the objects on a page was two lines.) It’s miles ahead of Sketch as well, though I like Sketch, too. Their plug-in API is comprehensive and easy to code to if comfortable in javascript. Multiple people can work in the same file and even on the same page: you see their mouse cursors moving and watch as they draw things: no check-out or check-in needed. The app is super fast: no lags, ever, and I’ll have 80 wireframes of various screens (50-thousand-plus objects) on a single Figma page. What else… It’s components (masters) model was recently improved and it’s a huge productivity gain. It’s a learning curve to think this way, but you get fast at it, and it saves so much time when editing, As a side-effect, my wireframes are super tidy and accurate. I barely ever use (x,y) to position anything: instead all widgets’ positions are based on the size or position or padding (!) of something else. Type in a tab and not only can it size to the new text (even if it consist of multiple objects), but the tab’s neighbors reposition themselves to accommodate the new size. You can rearrange modules or tabs or anything just by selecting one and using the arrow keys. You can make a page fully responsive (not using breakpoints) with wrapping text pushing things downwards (in design mode, I mean: maybe in prototype mode as well, but I don’t use that). However, Figma is better for wire-framing than Axure for many reasons, largely due to their recently improved “auto-layout” model. Sketch and Figma can prototype interactions, but you can’t respond to entered text, etc. …and…since your title intrigued me… Axure has rarely ever topped F.Īxure is far better for prototypes. but not actually develop it to life…but that’s just the ‘maker’ in me. So It hurts that I can essentially ‘program’ anything I can dream of…(flow->interactions->design->content). I think their approach to interactions is by far one of the best in the industry. I WISH Axure would create a way to export production code or allow me to use its logic approach to build real apps. The only tool I use more is Keynote for even more rapid layout mocking. So for me… Axure is the place to bring to life flow->interactions->content (with majority of design needs covered). And of course not being able to export design assets in the same way, has its limitations. I do like the vector tools in Axure, but it definitely isn’t the same fidelity as some of the things you can pull off in F&S.

    #Sketch to protopie plus

    Plus lets not forget the Figma and Sketches are Design-first tools. They are innovating in the space at a crazy pace. One of the few I do have tool envy for is Protopie. Many of these tools today still only do the tap and effect interaction. But I remember the days on Invision and keynote for interaction prototypes. I admit… Macromedia Fireworks is still my altimeter favorite design & interaction app. Prototyping is only recently entered the mainstream as design tools being to move closer to the space. The learning curve is steep especially if you not from the early prototyping world Lets face it… ‘mastering’ Axure, is not too far from Mastering Photoshop. I’m sure many f them also shun Adobe for the same reason. For most junior designers… that low price has an impact on quality perception.

    #Sketch to protopie free

    Pricing… Figma is free to get started… Sketch is paid as is Axure. Add to this that “everybody loves…what everybody loves” and it’s not hard to see how we’ve ended up here. (which reflects the size of the community). But I think for Figma… creator collaboration, web editing (and storage), and of course tonnes of plugins and templates. Not as trendy as sketch and Figma (current Design darling)…for numerous reasons. I think for the most part the crowd effect comes down to these 3 major points. (see my other posts on frustrations with Axure). I came into Axure kicking and screaming from sketch and after 1.5 yrs, I too love Axure…but also am saddened by its slow rate of evolution.









    Sketch to protopie